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Fluid Amalgam - The Cult of Corpses

The Cult of Corpses is the final personal project for my art school's concept art course.
It's the visual development for an isometric-view, turn-based combat, horror/adventure videogame about a medieval-set region, demon summoning and dark fantasy.

Final design.

Final design.

Final sketch.

Final sketch.

Preliminary sketches.

Preliminary sketches.